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Get your first portal on the ceiling by the beam and the second portal on the single wall panel halfway up the back wall. The Propulsion Gel will now get carried across the room. Turn to your right and wait for the gel to have just passed the ramp now disengage the transportation beam and the gel will fall down coating the ramp and the floor ...
Portal 2 draws from the award-winning formula of innovative gameplay story and music that earned the original Portal over 70 industry accolades and created...
Chapter 8 - Test Chamber 15 sp_a4_speed_tb_catch.bsp Propulsion Catch This is the fifty-fifth level of the game and takes place within an incomplete Aperture Science Test Chamber. This level features both Excursion Funnel and Repulsion Gel and demonstrates the way in which the Funnel can be used to transport Gels to wherever they are needed.
Now put a portal on the wall below where the light funnel is shining. The cube will fall into the funnel and come over to you. Get off of the big red button. Go over to the glass wall that has a second big red button behind it. Use your portal gun through the round hole in the glass wall to create a portal in there.
Create a portal on the column on the left so the light bridge goes through it and shields you from the turrets. Go to the far end of the room. There are some turrets behind glass and there are two springboards on each side. Create a portal above the wall of glass that has turrets behind it. There is a platform up above.
Portal over to the exit then replace the portals so the laser hits the receptor once more and opens the door. 8-15. The lift is broken so drop into the funnel and follow the path around to the next chamber which is actually chamber 15. Press the red button to drop a cube onto a platform.
Yet another walkthrough for Portal 2 but this is THE BEST! =) (The Itch - Chapter 8) Yet another walkthrough for Portal 2 but this is THE BEST! =) (The Itch - Chapter 8) ... Here you have to use a transport beam to directly enter the next chamber. Test Chamber 15 Oh there is no exit to test chamber 15! But Wheatley creates an exit for us.
Portal 2 Chapter 3 Test Chamber 15; Portal 2 Chapter 3 Test Chamber 16; Portal 2 Chapter 3 Test Chamber 17; Chapter 4: ... The Itch. Portal 2 Chapter 8 Frankenturrets; Portal 2 Chapter 8 Test Chamber 1; ... Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5; Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6;
The highly anticipated sequel to 2007's Game of the Year Portal 2 is a hilariously mind-bending adventure that challenges you to use wits over weaponry in a funhouse of diabolical science.
Chamber 15 Part 1 Remove this ad - Subscribe to Premium This is the final 'proper' chamber for this chapter and it's - naturally - one of the slightly more complex ones.